![]() The first time I did this, I laughed like an idiot and then ran around the streets, jump kicking all the monsters I could see. An upgrade to Aiden’s abilities (Parkour and Combat) gives him the power to jump and double kick an enemy. ![]() I’ve never felt so stupidly overpowered in a game. It was never forced upon me and I never felt underpowered by not having my bit of wood tarted up with electricity and flames, but it’s nice to have and if you delve deep into the game’s RPG systems and work with what the developers have provided, you can really get your damage numbers up.įor me, the leaping double kick was all I really needed. Weapon mods are back, though for me at least, I kind of forgot about them for the most part. In fact, I probably spent a lot more time kicking bandits and Renegades off of buildings than I did decapitating the crackhead-looking rotters wandering the city streets. Lots of running, jumping, parkouring, and zombie-killing. If you played the original Dying Light, you should know what to expect. The “Stay Human” tagline is two-fold, in that sense. But your actions may make you a monster in the eyes of others. Everybody is infected, but it’s managed and so long as you’re dosed up on meds or within the reach of a UV lamp, you won’t turn into a grisly monster. I actually ended up feeling quite bad at times, but on the other hand, I often got a small sense of pride – a little “go me, I’m still a good human!”Īnd that’s what the choices are there for are you retaining your humanity? Aiden has his own struggles with staying human – in fact, everybody does. Some promises were broken when I probably should have kept them. Some dickheads deserved to die but I let them live. But I can imagine how certain scenarios would change, and ultimately, I’m happy with the decisions I made. Being the massive time-sink of a game that it is, I haven’t gotten around to going back through it a second time and making different choices to see how they play out. Or at least that’s what I think is supposed to happen. Helpful, but jarring.Ĭhoice is a big part of Dying Light 2, and your choices direct the story. ![]() Every now and then, it felt like the story pulled me by the scruff of my neck and pushed me back onto Aiden’s path. It became easy for me to forget that Aiden had crossed thousands of miles of wastelands in his search for his sister when I was hopping from rooftops doing odd jobs for characters I can’t remember. It’s not that the story being told is poor – it’s just that it suffers as all open-world RPGs do: there’s just so much to do. Not with the gameplay, but the bait and switch with the game’s narrative. I ploughed through and… a couple dozen hours later, I’m a touch disappointed. These human touches in the first couple of hours had me hooked, and I quickly dismissed my fear of playing zombie games at night on my own. Availability: Microsoft Store, PSN, Steam, Retail ( Amazon US/ Amazon UK) ![]()
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